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1. M.E. skills information needed - in Skill Discussions [original thread]
PhantomMajor wrote: What skills should I max out to get the best ME on station component bpo's ? Material Efficiency is no longer skill based. Skills now alter the time to complete a job, rather than the materials required to complete a job....
- by Gizznitt Malikite - at 2014.10.23 16:07:01
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2. Drone assist and skills/bonuses - in Skill Discussions [original thread]
Trivikua wrote: With regards to drone assist: - Are the assisted drones governed by the original owners skills etc or by the player who is being assisted? - Do ship bonuses have any affect on assisted drones? - Roughly same question but modul...
- by Gizznitt Malikite - at 2014.08.28 20:44:00
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3. Perfect recon question - in Skill Discussions [original thread]
Most recons have Two EWAR specialties. Web & Paint Point & Damp Neut & Track ECM. Most EWAR skills generally have a "reduce cap usage" skill and a enhance ewar strength skill. Generally 4's in both of these are pragmatic, but you ...
- by Gizznitt Malikite - at 2014.07.11 18:34:00
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4. skill training time - in Skill Discussions [original thread]
The SP to earn a skill level is constant. Level 1 (rank 1) Requires - 250 SP Level 2 (rank 1) Requires - 1,164 SP Level 3 (rank 1) Requires - 6,586 SP Level 4 (rank 1) Requires - 37,255 SP Level 5 (rank 1) Requires - 210,745 SP TOTAL = (rank 1) ...
- by Gizznitt Malikite - at 2014.07.11 18:12:00
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5. Skill Point Reset Function - in Skill Discussions [original thread]
Hovig Markare wrote: What's the downside? There are many downsides. If you'd like to know more, do a forum search. Hell, a google search will link the threads for you too. -1 because you didn't do research.. -1 because you contributed noth...
- by Gizznitt Malikite - at 2014.06.23 23:54:00
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6. Ice refining skills and implants - in Skill Discussions [original thread]
The current formula is: Yield = Station Equipment + 0.375 x (1 + Refining skill x 0.02) x (1 + Refining Efficiency skill x 0.04) x (1 + Ore Processing skill x 0.05) Yields above 100% are maxed at 100%. The formula used today will not be the f...
- by Gizznitt Malikite - at 2014.06.18 15:04:00
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7. Skill ReseT - in Skill Discussions [original thread]
No way.
- by Gizznitt Malikite - at 2014.04.24 15:47:00
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8. 2 Errors and Counting. (Which I'll try to avoid and/or fix in the future.) - in Skill Discussions [original thread]
Vis Aldent wrote: [This is the place to discuss skills and training plans for your EVE character(s).] The first error is about trying to train Cynosural Field Theory V on an Alt with less than 900k SP. This is pretty daft. Cyno V is a Ra...
- by Gizznitt Malikite - at 2014.03.19 16:58:00
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9. General PSA and Skill Sheet Information - in Skill Discussions [original thread]
Your character sheet current shows WHEN you complete a skill, and you could look through your history and perhaps find if you ever trained that skill. Unfortunately, there may be a limitation on how far back it will show you.
- by Gizznitt Malikite - at 2014.03.06 18:29:00
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10. Skill queue problem. What happened? - in Skill Discussions [original thread]
Hurricane Starang wrote: So I had various skills lined up for over a 24 hour period. My armor rigging skill was ticking away at 9am this morning. I saw it complete, it flagged itself as "completion imminent" for about 5 minutes (longer than no...
- by Gizznitt Malikite - at 2014.02.27 17:45:00
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11. The skill system is the biggest strength and the biggest downfall... - in Skill Discussions [original thread]
Gaj Butler wrote: I love how diverse it is, in reality though it is rather linear, there are so many skills you HAVE to train and train in order. I find that most people end up training the same skills when they start a new character and it is ...
- by Gizznitt Malikite - at 2014.02.21 18:36:00
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12. SP Bazaar - in Skill Discussions [original thread]
A few thoughts: 1.) My initial thought is Hell No. SP are one of CCP's best and most balanced tools in game. A high SP character doesn't have huge benefits that a low SP character has, only marginal benefits that generally don't' matter in 99.9...
- by Gizznitt Malikite - at 2014.02.18 21:33:00
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13. Am I missing anything obvious? - in Skill Discussions [original thread]
Drone Interfacing V is a big boost to drone dps... If you are going into PvP, I highly recommend trying your advanced EWAR skills to 4 (you'll need to get their prereqs to 4 too). This makes your EWAR more effective, and is very useful in PvP. ...
- by Gizznitt Malikite - at 2014.02.03 17:59:00
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14. Optimizing my first pvp year - in Skill Discussions [original thread]
Batelle wrote: Even if you want to crosstrain, this is generally optimal. Focus one race, train frigs, destroyers, cruisers, and possibly t2 frigs. Finish training core skills to minimum level of competence (level 4s mostly, level 5 in the rank...
- by Gizznitt Malikite - at 2014.02.03 17:51:00
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15. training a booster alt - in Skill Discussions [original thread]
A booster alt will generally have 10m SP in leadership alone. You then need the skills to fly the ship you desire (CS 5m or T3 3m) . You will also need skills to fit your ship (~4-8m sp). And by the time you train all this up, off grid booste...
- by Gizznitt Malikite - at 2014.02.03 17:48:00
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16. Question About Missing Prerequisite Skills - in Skill Discussions [original thread]
The Ninja KiiD wrote: I purchased this toon from the character bazaar yesterday and I noticed some odd things. He is able to fly a tengu but does not have Destroyer level 3!? Also still has 8 days left to Caldari Cruiser V!? I sat him in a te...
- by Gizznitt Malikite - at 2014.01.21 23:04:00
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17. Wasted Skill Points - in Skill Discussions [original thread]
Some people feel they "wasted skillpoints" when they invested training into a weapon system, ship hull, or ingame activity that they no longer utilize. These players whine loudest when CCP rebalances the game, resulting in shifts in the game's en...
- by Gizznitt Malikite - at 2014.01.02 18:03:00
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18. Now what...?! - in Skill Discussions [original thread]
Thinks that make me cringe: Cap Management only to 4. Radar Sensor Comp only at I. Tactical Logistics Reconfig 0. (No triage for a LvL 5 Archon?) Capital Reps & Remote Reps at 3. Something tells me this was aimed at an Aeon, not an Archo...
- by Gizznitt Malikite - at 2014.01.02 17:43:00
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19. What are the important Int+Mem skills for an incursions logi pilot? - in Skill Discussions [original thread]
Well, there are several int-mem skills great for logi pilots: Core Skills: Mechanics Hull Upgrades Cap Management Cap System Operations CPU Management PG Management Energy Grid Upgrades Shield Management Shield Operation Shield Upgrades Signat...
- by Gizznitt Malikite - at 2014.01.02 17:23:00
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20. Multiple Character Training - in Skill Discussions [original thread]
DiamondDave Maximus wrote: Does a single PLEX allow you to train two additional characters on the same account? It is my understanding that to train all three characters on your account would require paying the normal subscription + 2 Plex. ...
- by Gizznitt Malikite - at 2013.12.19 17:15:00
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